custom-editor-scripting

Community

Build custom Unity Editor tools.

Authornlelouche
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines Unity development by enabling the creation of custom editor tools, inspector extensions, and property drawers, significantly improving workflow efficiency and the authoring experience.

Core Features & Use Cases

  • Custom Inspectors: Tailor how components are viewed and edited in the Inspector window.
  • Editor Windows: Develop standalone tools for complex workflows like level design or bulk operations.
  • Property Drawers: Create custom UI elements for specific data types or attributes.
  • Pipeline Automation: Hook into asset import processes.
  • Use Case: Simplify the editing of a complex Enemy component by creating a custom inspector that displays stats clearly and includes a "Reset Stats" button.

Quick Start

Use the custom-editor-scripting skill to create a new Unity Editor window named 'LevelEditor'.

Dependency Matrix

Required Modules

None required

Components

scriptstemplates

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: custom-editor-scripting
Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#custom-editor-scripting

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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