custom-editor-scripting
CommunityBuild custom Unity Editor tools.
Authornlelouche
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines Unity development by enabling the creation of custom editor tools, inspector extensions, and property drawers, significantly improving workflow efficiency and the authoring experience.
Core Features & Use Cases
- Custom Inspectors: Tailor how components are viewed and edited in the Inspector window.
- Editor Windows: Develop standalone tools for complex workflows like level design or bulk operations.
- Property Drawers: Create custom UI elements for specific data types or attributes.
- Pipeline Automation: Hook into asset import processes.
- Use Case: Simplify the editing of a complex
Enemycomponent by creating a custom inspector that displays stats clearly and includes a "Reset Stats" button.
Quick Start
Use the custom-editor-scripting skill to create a new Unity Editor window named 'LevelEditor'.
Dependency Matrix
Required Modules
None requiredComponents
scriptstemplates
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: custom-editor-scripting Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#custom-editor-scripting Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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