create-sipher-ans
CommunityGenerate combat AnimNotifyStates
Software Engineering#code generation#animation#combat#unreal engine#gameplay ability system#animnotify
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill streamlines the creation of complex combat animation notify states (ANS) in Unreal Engine, ensuring proper integration with the Gameplay Ability System (GAS) and the UniversalDamage pipeline.
Core Features & Use Cases
- Automated ANS Generation: Creates
SipherANS_*classes with GAS and UniversalDamage integration. - Consistent Combat Logic: Enforces best practices for damage application, hit reactions, and status effects.
- Use Case: Quickly generate a new
SipherANS_PlayerGroundSlamnotify state that correctly applies damage, triggers hit reactions, and applies a knockdown effect upon landing.
Quick Start
Use the create-sipher-ans skill to generate a new SipherANS_EnemyMeleeAttack class.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: create-sipher-ans Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#create-sipher-ans Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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