create-sipher-ans

Community

Generate combat AnimNotifyStates

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill streamlines the creation of complex combat animation notify states (ANS) in Unreal Engine, ensuring proper integration with the Gameplay Ability System (GAS) and the UniversalDamage pipeline.

Core Features & Use Cases

  • Automated ANS Generation: Creates SipherANS_* classes with GAS and UniversalDamage integration.
  • Consistent Combat Logic: Enforces best practices for damage application, hit reactions, and status effects.
  • Use Case: Quickly generate a new SipherANS_PlayerGroundSlam notify state that correctly applies damage, triggers hit reactions, and applies a knockdown effect upon landing.

Quick Start

Use the create-sipher-ans skill to generate a new SipherANS_EnemyMeleeAttack class.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: create-sipher-ans
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#create-sipher-ans

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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