What problem does it solve? Starting a Decentraland SDK7 scene from scratch involves many error-prone decisions: correct scene.json fields, where entities belong (composite vs TypeScript), parcel layouts, permissions, and asset sourcing. This Skill guides the full creation workflow so the generated scene builds, previews, and stays editable in the Creator Hub. ## Core Features & Use Cases - Official scaffolding: Runs @dcl/sdk-commands init to generate scene.json, package.json, tsconfig.json, and src/index.ts with current SDK templates. - Composite-first entity placement: Defines all load-time entities in assets/scene/main.composite and reserves TypeScript for behavior and runtime-spawned entities, with validation rules for component combinations. - Asset catalog integration: Searches free model and audio catalogs, downloads approved GLB files into assets/Models/, and verifies glTF magic bytes. - Use Case: Ask for a 2x2 multiplayer gallery scene; the Skill scaffolds the project, sets parcels, tags, and spawn points, downloads approved models, writes the composite, and starts a preview server. ## Quick Start Ask the assistant to create a new Decentraland scene describing the theme, parcel count, and desired features, then let it run init and customize the generated files.