camera-control
OfficialMaster camera views in Decentraland.
Authordcl-regenesislabs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides granular control over the camera's behavior within Decentraland scenes, enabling dynamic perspectives for immersive experiences.
Core Features & Use Cases
- Camera State Reading: Access and log the camera's current position and rotation.
- Mode Switching: Detect and switch between first-person and third-person camera modes.
- Forced Camera Regions: Define areas that enforce a specific camera mode (e.g., first-person in small rooms).
- Cinematic Cameras: Create and activate scripted virtual cameras for cutscenes and special views, with customizable transitions and look-at targets.
- Real-time Tracking: Implement systems that react to camera position changes for in-world events.
Quick Start
Use the camera-control skill to switch the camera to first-person mode when the user enters the defined area.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: camera-control Download link: https://github.com/dcl-regenesislabs/dcl-catalog/archive/main.zip#camera-control Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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