What problem does it solve? Producing consistent 2D game art (sprites, tiles, icons, backgrounds) locally is hard when prompts vary wildly and raw model output is not production-ready. This Skill provides a repeatable LocalAI-first workflow with stable prompt templates and CLI cleanup steps. ## Core Features & Use Cases - LocalAI Image Generation: Uses the POST /v1/images/generations endpoint with diffusers or stablediffusion-ggml backends for fully local asset creation. - Prompt Templates: A fixed prompt pattern (subject, view, style, detail, readability goal, negative prompt) keeps style consistent across batches of sprites, tiles, UI icons, and backgrounds. - CLI Post-Processing: ImageMagick commands for nearest-neighbor resizing, transparent-border trimming, and spritesheet packing via montage. - Use Case: Generate a set of bakery-themed UI icons for an idle game by reusing one approved prompt structure, then trim and resize each icon to 128x128 with magick before importing into the game engine. ## Quick Start Ask the assistant to generate a 512x512 game icon with LocalAI using the standard prompt pattern, then trim and resize it with ImageMagick.