blender-syntax-nodes
OfficialMaster Blender's node systems with Python.
AuthorOpenAEC-Foundation
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides comprehensive guidance and code examples for programmatically creating, linking, and managing node trees in Blender, addressing common pitfalls and version-specific API changes.
Core Features & Use Cases
- Node Tree Creation: Generate Geometry Nodes, Shader Nodes, and Compositor Nodes via Python.
- API Versioning: Understand critical differences between Blender 3.x, 4.x, and 5.x APIs for node socket management and compositor access.
- Use Case: Automate the creation of complex procedural materials or generate intricate Geometry Node setups for parametric modeling by scripting node connections and properties.
Quick Start
Use the blender-syntax-nodes skill to create a basic Geometry Node setup with a cube input and transform node.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: blender-syntax-nodes Download link: https://github.com/OpenAEC-Foundation/Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package/archive/main.zip#blender-syntax-nodes Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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