blender-impl-nodes

Official

Build Blender node systems programmatically.

AuthorOpenAEC-Foundation
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides robust, version-aware workflows for programmatically creating and managing complex node systems within Blender, ensuring predictable and maintainable results for Geometry Nodes, Shaders, and Compositors.

Core Features & Use Cases

  • Parametric AEC Components: Build dynamic walls, columns, and facade elements using Geometry Nodes.
  • Procedural Materials: Generate complex PBR and procedural materials for architectural visualization.
  • Node Group Management: Create, embed, and manage reusable node groups for efficient workflows.
  • Version Compatibility: Handles API differences across Blender 3.x, 4.x, and 5.x.
  • Use Case: Automatically generate a library of standard AEC materials (concrete, steel, wood) or create parametric window units that can be instanced into a facade.

Quick Start

Use the blender-impl-nodes skill to create a parametric wall generator node group.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: blender-impl-nodes
Download link: https://github.com/OpenAEC-Foundation/Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package/archive/main.zip#blender-impl-nodes

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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