analyze-frame-from-bugitgo-request
CommunityCapture & validate bug screenshots instantly.
Software Engineering#automation#screenshot#bug reporting#unreal engine#qa testing#material validation
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the capture of diagnostic screenshots at specific bug locations and validates materials, streamlining the QA and art feedback loop.
Core Features & Use Cases
- Automated Screenshot Capture: Takes 16 diagnostic screenshots at precise bug locations using BugItGo coordinates.
- Material Validation: Checks for deprecated nodes, Virtual Texture issues, and texture standard violations.
- Use Case: QA reports a bug with BugItGo coordinates. This Skill automatically checks out the correct branch, loads the level, positions the camera, captures detailed screenshots, and flags any material errors, providing a comprehensive report for the art team.
Quick Start
Use the analyze-frame-from-bugitgo-request skill to capture screenshots for BUGFIX-1234 at loc1 on the main branch.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: analyze-frame-from-bugitgo-request Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#analyze-frame-from-bugitgo-request Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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