adding-collectibles
OfficialAdd game items and pickups.
Authordefinitelygames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps game developers easily implement collectible items, power-ups, and other pick-up objects within their game environments.
Core Features & Use Cases
- Collectible Creation: Guides the creation of visual and functional collectible GameObjects.
- Collection Logic: Provides a C# script for handling player interaction and item effects.
- Visual Enhancements: Offers code snippets for common visual effects like spinning and bobbing.
- Scoring System: Includes a basic Score Manager implementation.
- Use Case: Quickly add coins, health packs, or keys to your game that players can collect to increase score, restore health, or unlock areas.
Quick Start
Use the adding-collectibles skill to create a spinning coin that adds 10 points to the player's score when collected.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: adding-collectibles Download link: https://github.com/definitelygames/ClownCar/archive/main.zip#adding-collectibles Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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