add-held-item

Community

Enhance Pokemon with held items.

Authorewei068
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured way to add passive effects and unique behaviors to Pokémon through held items, enriching the battle system.

Core Features & Use Cases

  • Item Implementation: Define how items affect Pokémon during battles (stat boosts, damage reflection, status cures, etc.).
  • Event Handling: Register listeners for various battle events to trigger item effects.
  • Use Case: Implement a "Leftovers" item that passively heals a Pokémon at the end of each turn, or a "Focus Sash" that allows a Pokémon to survive a single fatal blow.

Quick Start

Add a new held item by defining its effects in the src/battle/data/heldItems.js file.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: add-held-item
Download link: https://github.com/ewei068/pokestar/archive/main.zip#add-held-item

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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