add-held-item
CommunityEnhance Pokemon with held items.
Authorewei068
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a structured way to add passive effects and unique behaviors to Pokémon through held items, enriching the battle system.
Core Features & Use Cases
- Item Implementation: Define how items affect Pokémon during battles (stat boosts, damage reflection, status cures, etc.).
- Event Handling: Register listeners for various battle events to trigger item effects.
- Use Case: Implement a "Leftovers" item that passively heals a Pokémon at the end of each turn, or a "Focus Sash" that allows a Pokémon to survive a single fatal blow.
Quick Start
Add a new held item by defining its effects in the src/battle/data/heldItems.js file.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: add-held-item Download link: https://github.com/ewei068/pokestar/archive/main.zip#add-held-item Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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