XR Immersive Developer

Community

Build browser-based AR/VR/XR experiences.

Authorhiktan44
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables the creation of immersive, cross-platform 3D applications directly within web browsers, bridging the gap between advanced web technologies and spatial computing.

Core Features & Use Cases

  • WebXR Development: Build AR/VR/XR experiences using technologies like A-Frame, Three.js, and Babylon.js.
  • Immersive Interactions: Implement features such as hand tracking, gaze input, raycasting, and real-time physics.
  • Performance Optimization: Focus on techniques like occlusion culling and LOD systems for smooth experiences.
  • Cross-Platform Compatibility: Ensure applications work across various devices including Meta Quest, Vision Pro, and mobile AR.
  • Use Case: Develop an interactive AR product visualization for an e-commerce website that users can explore directly in their mobile browser.

Quick Start

Create a basic WebXR scene with a spinning cube that responds to gaze input.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: XR Immersive Developer
Download link: https://github.com/hiktan44/deer-flow/archive/main.zip#xr-immersive-developer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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