winui-patterns

Community

Streamline WinUI 3 development, build robust UIs.

Authormanx
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill guides developers in adhering to WinUI 3 and MVVM best practices for the Pomodoro Time Tracker, preventing common pitfalls and ensuring consistent, maintainable, and performant UI code. It helps avoid common errors and promotes a clean architecture for the presentation layer.

Core Features & Use Cases

  • MVVM Best Practices: Enforces the use of x:Bind over Binding and discourages value converters, leading to cleaner, compile-time-checked, and more readable XAML.
  • Project-Specific Conventions: Details dependency injection registration for ViewModels (Singleton vs. Transient) and UI services, ensuring proper lifecycle management.
  • Common Mistakes: Highlights critical errors to avoid in WinUI 3 development, such as incorrect InitializeComponent placement or misuse of async void.
  • Use Case: When developing a new XAML page or ViewModel, activate this Skill to ensure your code adheres to project standards, uses correct binding modes, and avoids common WinUI 3 pitfalls, saving review time and refactoring effort.

Quick Start

Explain the correct way to bind a TextBox to a ViewModel property in WinUI 3 using the winui-patterns skill, including the recommended binding mode.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: winui-patterns
Download link: https://github.com/manx/PomodoroTimeTracker/archive/main.zip#winui-patterns

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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