websocket-realtime
CommunityReal-time WebSocket patterns with Socket.IO.
AuthorAndreaCadonna
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Real-time bidirectional communication is essential for collaborative apps, but implementing scalable WebSocket servers, room-based workflows, and presence tracking across multiple instances is complex and error-prone.
Core Features & Use Cases
- Real-time messaging with rooms, presence, and presence tracking
- Multi-instance scalability via Redis adapters
- Typed event maps for safe client/server communication
- Reconnection handling and graceful degradation in noisy networks
Quick Start
Set up a Socket.IO server with a Redis adapter to enable cross-instance broadcasting.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: websocket-realtime Download link: https://github.com/AndreaCadonna/sbobuz-web-game-app/archive/main.zip#websocket-realtime Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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