websocket-realtime

Community

Real-time WebSocket patterns with Socket.IO.

AuthorAndreaCadonna
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Real-time bidirectional communication is essential for collaborative apps, but implementing scalable WebSocket servers, room-based workflows, and presence tracking across multiple instances is complex and error-prone.

Core Features & Use Cases

  • Real-time messaging with rooms, presence, and presence tracking
  • Multi-instance scalability via Redis adapters
  • Typed event maps for safe client/server communication
  • Reconnection handling and graceful degradation in noisy networks

Quick Start

Set up a Socket.IO server with a Redis adapter to enable cross-instance broadcasting.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: websocket-realtime
Download link: https://github.com/AndreaCadonna/sbobuz-web-game-app/archive/main.zip#websocket-realtime

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.