webgl-page
CommunityBuild new WebGL pages
AuthorBamoJ
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a structured approach to creating new WebGL pages within a Three.js application, ensuring proper integration with the existing canvas system and lifecycle management.
Core Features & Use Cases
- Page Lifecycle Management: Implements a robust
load() → create() → onEnter() → update() → onLeave() → destroy()lifecycle for each WebGL page. - Scene Integration: Manages Three.js objects within a dedicated
this.elementsgroup, ensuring clean scene management. - Use Case: When developing a new interactive 3D visualization for a specific section of a website, use this Skill to scaffold the new page, define its Three.js components, and hook it into the application's navigation and rendering loop.
Quick Start
Create a new WebGL page subclass in src/canvas/YourPage/index.js and register it in src/main.js.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: webgl-page Download link: https://github.com/BamoJ/playfight-2k26/archive/main.zip#webgl-page Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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