webgl-page

Community

Build new WebGL pages

AuthorBamoJ
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured approach to creating new WebGL pages within a Three.js application, ensuring proper integration with the existing canvas system and lifecycle management.

Core Features & Use Cases

  • Page Lifecycle Management: Implements a robust load() → create() → onEnter() → update() → onLeave() → destroy() lifecycle for each WebGL page.
  • Scene Integration: Manages Three.js objects within a dedicated this.elements group, ensuring clean scene management.
  • Use Case: When developing a new interactive 3D visualization for a specific section of a website, use this Skill to scaffold the new page, define its Three.js components, and hook it into the application's navigation and rendering loop.

Quick Start

Create a new WebGL page subclass in src/canvas/YourPage/index.js and register it in src/main.js.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: webgl-page
Download link: https://github.com/BamoJ/playfight-2k26/archive/main.zip#webgl-page

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.