wave-physics

Community

Apply wave physics to simulation code.

Authorjoshribakoff
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Validate and apply core wave-physics concepts to simulation code to ensure realistic behavior and testability.

Core Features & Use Cases

  • Aligns deep vs shallow water dynamics (orbital vs elliptical motion) and shoaling with code conventions.
  • Guides foam generation, energy dissipation, and breaking criteria validation in src/waves/ and src/simulation/.
  • Provides quick references to plans and reference materials for deeper validation.

Quick Start

Review the wave-physics principles and apply them to edits in src/waves/ or src/simulation/ that affect wave behavior.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: wave-physics
Download link: https://github.com/joshribakoff/surfsim/archive/main.zip#wave-physics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.