vtj-ui-integration
CommunitySeamless Vue UI and Three.js integration.
AuthorhexianWeb
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill standardizes how Vue UI components communicate with a Three.js scene, preserving architectural boundaries between UI and rendering logic to avoid tight coupling.
Core Features & Use Cases
- Layered architecture with a strict separation between Vue UI (HUD, menus) and Three.js scene management.
- Event-driven communication using an event bus (mitt) and a shared state store (Pinia) to synchronize UI state with 3D scene state.
- UI-to-scene and scene-to-UI interactions: trigger 3D actions from UI and reflect 3D state changes in the UI without direct manipulation of 3D objects.
Quick Start
Start by creating a Vue UI component that emits an event (for example, to pause the game) and implement a corresponding listener in the Three.js layer that handles the event to pause or resume the scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: vtj-ui-integration Download link: https://github.com/hexianWeb/Third-Person-MC/archive/main.zip#vtj-ui-integration Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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