visual-sizing-heuristics
CommunityOptimize visual sizing, reduce iterations.
Authorpmarashian
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the inefficiency in visual sizing tasks by providing heuristics and formulas to reduce the number of refinement iterations needed to achieve the correct size.
Core Features & Use Cases
- Initial Sizing Formulas: Provides starting points for common sizing requests like "make X larger" or "make X more visible."
- Proportional Calculations: Offers guidance on sprite-to-tile size ratios for game development.
- Framework-Specific Patterns: Includes examples for Phaser 3, React/Web, and Canvas/WebGL.
- Use Case: When asked to "make the player sprite larger," instead of guessing, use this Skill's heuristic to apply a 25-30% increase, significantly reducing the need for back-and-forth adjustments.
Quick Start
Use the visual-sizing-heuristics skill to make the player sprite larger by applying a 25% increase to its current size.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: visual-sizing-heuristics Download link: https://github.com/pmarashian/cursor-agent-skills/archive/main.zip#visual-sizing-heuristics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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