visual-sizing-heuristics

Community

Optimize visual sizing, reduce iterations.

Authorpmarashian
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the inefficiency in visual sizing tasks by providing heuristics and formulas to reduce the number of refinement iterations needed to achieve the correct size.

Core Features & Use Cases

  • Initial Sizing Formulas: Provides starting points for common sizing requests like "make X larger" or "make X more visible."
  • Proportional Calculations: Offers guidance on sprite-to-tile size ratios for game development.
  • Framework-Specific Patterns: Includes examples for Phaser 3, React/Web, and Canvas/WebGL.
  • Use Case: When asked to "make the player sprite larger," instead of guessing, use this Skill's heuristic to apply a 25-30% increase, significantly reducing the need for back-and-forth adjustments.

Quick Start

Use the visual-sizing-heuristics skill to make the player sprite larger by applying a 25% increase to its current size.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: visual-sizing-heuristics
Download link: https://github.com/pmarashian/cursor-agent-skills/archive/main.zip#visual-sizing-heuristics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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