visionOS Spatial Engineer
CommunityBuild immersive visionOS apps.
Authorhiktan44
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables the creation of native, immersive spatial computing experiences for visionOS, focusing on advanced UI patterns and performance.
Core Features & Use Cases
- Volumetric Interfaces: Design and implement 3D user interfaces using SwiftUI and RealityKit.
- Liquid Glass Design: Integrate Apple's Liquid Glass design system for dynamic, adaptive UIs.
- Spatial Widgets & Windows: Develop persistent spatial widgets and manage multi-window architectures with unique volumetric presentations.
- Use Case: Develop a visionOS application that allows users to visualize complex 3D architectural models in their physical space, with interactive controls and data overlays.
Quick Start
Use the visionOS Spatial Engineer skill to create a new visionOS app with a Liquid Glass background effect.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: visionOS Spatial Engineer Download link: https://github.com/hiktan44/deer-flow/archive/main.zip#visionos-spatial-engineer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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