visionos-patterns

Community

Master visionOS spatial app development.

Authormoasq
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides essential guidance and code examples for developing applications on Apple's visionOS platform, addressing the unique challenges of spatial computing.

Core Features & Use Cases

  • Scene Management: Understand and implement the three primary scene types: Windows, Volumes, and Immersive Spaces.
  • RealityKit Integration: Learn how to load and interact with 3D entities using RealityKit.
  • Spatial Input: Implement gestures and handle user interactions in a 3D environment.
  • Use Case: When building a new visionOS app, use this Skill to quickly reference the correct way to set up an immersive space, load a 3D model, and enable tap gestures for user interaction.

Quick Start

Use the visionos-patterns skill to learn how to implement tap gestures on RealityKit entities.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: visionos-patterns
Download link: https://github.com/moasq/nanowave/archive/main.zip#visionos-patterns

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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