Video Game Development Manual for Agentic Bots

Community

A standards-based framework for agentic game design.

AuthorChris-Graffagnino
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The manual provides agentic systems with a complete, actionable framework for designing and developing video games. Every section translates industry best practices into deterministic procedures an agent can execute.

Core Features & Use Cases

  • Engine-agnostic guidelines for designing and evaluating games built by agentic bots.
  • Cross-cutting concerns, including accessibility requirements and conflict resolution strategies.
  • Genre relevance matrix and pillar-driven decision guidance across development phases.
  • Phase-gate governance from concept through ship and live-ops.

Quick Start

Begin by applying deterministic design procedures to a new agentic bot game project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Video Game Development Manual for Agentic Bots
Download link: https://github.com/Chris-Graffagnino/Video-Game-Design-Claw/archive/main.zip#video-game-development-manual-for-agentic-bots

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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