vfx-generator

Community

Procedural VFX for Godot 4 without art assets.

Authorcautiouskurns
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a complete, no-art VFX pipeline for Godot 4.x, enabling developers to craft professional-looking effects using procedural techniques without any custom art assets.

Core Features & Use Cases

  • Procedural VFX generation using GPUParticles2D, ColorRect, Line2D, and geometric shapes
  • Output includes ready-to-run .tscn scenes and .gd scripts, plus clear setup and usage guidance
  • Supports common CRPG-like templates (PROJECTILE, IMPACT, AOE, STATUS, MELEE, UI_NUMBER) and offers variants and color presets for rapid iteration
  • Use cases include implementing combat visuals (fireballs, explosions, status rings) and UI damage/healing indicators without sprite assets

Quick Start

To begin, request a basic VFX such as a fireball projectile and follow the generated file structure and usage example to integrate into your Godot project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: vfx-generator
Download link: https://github.com/cautiouskurns/Blood-and-Gold/archive/main.zip#vfx-generator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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