verekia-architecture
CommunityBuild robust R3F games with clean ECS patterns.
Authorverekia
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill codifies the day-to-day coding style and patterns for building React Three Fiber games using a Miniplex ECS, emphasizing a clear separation between game logic and the render layer to improve maintainability and testability.
Core Features & Use Cases
- Headless-first architecture with a strict separation of Systems (logic) and Views (rendering), enabling testing without a renderer.
- Miniplex-based data flow and queries that drive deterministic updates, entity mutations, and predictable world state.
- ModelContainer pattern that connects entity data to dumb view components, keeping models reusable and testable across scenes.
Quick Start
Refactor your R3F project to place all game logic into Systems and keep React components as pure Views.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: verekia-architecture Download link: https://github.com/verekia/r3f-gamedev/archive/main.zip#verekia-architecture Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.