using-systems-as-experience
CommunityRouter for systems-as-experience meta-skill.
Authortachyon-beep
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This is a meta-skill that routes you to the right combination of specialized skills for systems-as-experience game design, explains the pack philosophy, and offers quick-start workflows.
Core Features & Use Cases
- Routes to core systems-as-experience skills (emergent gameplay, sandbox design, strategic depth, optimization-as-play, and more)
- Helps combine multiple skills for complex projects
- Provides quick-start workflows for common game types
Quick Start
Load this meta-skill when starting systems-driven game design. State your goal (e.g., "design emergent city mechanics"), and the router will direct you to the appropriate core skills.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: using-systems-as-experience Download link: https://github.com/tachyon-beep/skillpacks/archive/main.zip#using-systems-as-experience Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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