unity-script

Community

Automate Unity C# script creation and management.

AuthorBesty0728
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill automates the repetitive boilerplate work of creating and organizing Unity C# scripts, reducing manual setup and errors across projects.

Core Features & Use Cases

  • Single script creation from templates (MonoBehaviour, ScriptableObject, Editor, EditorWindow) with optional namespace, and default folder Assets/Scripts.
  • Batch script creation with script_create_batch to minimize Domain Reloads.
  • Script management operations: read, delete, find_in_file, and append to existing scripts across the project.

Quick Start

To create a single script, use a sample command like: unity_skills.call_skill("script_create", scriptName="PlayerController", folder="Assets/Scripts/Player", template="MonoBehaviour")

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-script
Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-script

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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