unity-scene-create
CommunityCreate and bootstrap Unity scenes.
Authorakiojin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation and initial setup of Unity scenes, allowing for rapid bootstrapping of levels, test environments, or new project starting points.
Core Features & Use Cases
- Scene Creation: Generate new Unity scenes with specified names and paths.
- GameObject Population: Add primitive or empty GameObjects to scenes, with options for parenting.
- Component Attachment: Attach common components like Rigidbody or Collider to GameObjects.
- Scene Loading/Saving: Load existing scenes and persist changes.
- Use Case: When starting a new level design, use this Skill to create a scene, add a player spawn point (a Cube with a Rigidbody), a camera, and save the initial setup.
Quick Start
Create a new scene named 'MyLevel' in the 'Assets/Scenes/' directory and add a 'Player' GameObject with a Rigidbody component.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-scene-create Download link: https://github.com/akiojin/unity-cli/archive/main.zip#unity-scene-create Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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