unity-review-asset

Community

Review Unity assets for quality and safety.

Authorcuozg
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Review Unity asset changes in a PR — .mat, .shader, .meta, .controller, .anim, .fbx, .asset — for shader issues, texture memory, animation config, and import settings.

Core Features & Use Cases

  • Inspect asset changes in PRs for Unity projects (materials, shaders, textures, animations, or FBX models)
  • Validate shaders for fixed-function usage, _ALPHATEST_ON guards, and opaque material handling
  • Validate textures for maxTextureSize, mip maps, and compression alignment across platforms
  • Validate animations for loop settings, root motion config, and non-zero blend-tree thresholds
  • Validate import settings for FBX options and mesh compression
  • Post comments with flagged issues and guidance using unity-standards as a reference

Quick Start

Trigger asset review on a PR by running the unity-review-asset workflow and following the prompts.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-review-asset
Download link: https://github.com/cuozg/oh-my-unity/archive/main.zip#unity-review-asset

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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