unity-review-asset
CommunityReview Unity assets for quality and safety.
Authorcuozg
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Review Unity asset changes in a PR — .mat, .shader, .meta, .controller, .anim, .fbx, .asset — for shader issues, texture memory, animation config, and import settings.
Core Features & Use Cases
- Inspect asset changes in PRs for Unity projects (materials, shaders, textures, animations, or FBX models)
- Validate shaders for fixed-function usage, _ALPHATEST_ON guards, and opaque material handling
- Validate textures for maxTextureSize, mip maps, and compression alignment across platforms
- Validate animations for loop settings, root motion config, and non-zero blend-tree thresholds
- Validate import settings for FBX options and mesh compression
- Post comments with flagged issues and guidance using unity-standards as a reference
Quick Start
Trigger asset review on a PR by running the unity-review-asset workflow and following the prompts.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-review-asset Download link: https://github.com/cuozg/oh-my-unity/archive/main.zip#unity-review-asset Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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