unity-project-hygiene

Community

Stabilize Unity repos for CI/CD.

AuthorBreakerOfStems
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the common challenges of maintaining stable, fast-to-clone, and CI/CD-ready Unity game development repositories by enforcing best practices for Git LFS, .gitignore, and project settings.

Core Features & Use Cases

  • Git LFS Configuration: Guides users on setting up and verifying Git Large File Storage for binary assets like textures, audio, and models.
  • .gitignore Best Practices: Provides a comprehensive Unity-specific .gitignore template to prevent committing unnecessary generated files.
  • Project Settings Validation: Ensures critical Unity project settings (ProjectSettings/) are correctly configured for text serialization and version control.
  • Use Case: Before merging a pull request for a new feature, run the pre-commit checklist to ensure all assets are tracked correctly, no large binaries are missed by LFS, and the project is ready for automated builds.

Quick Start

Use the unity-project-hygiene skill to set up Git LFS for your Unity project by tracking common binary file types.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-project-hygiene
Download link: https://github.com/BreakerOfStems/claude-skills/archive/main.zip#unity-project-hygiene

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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