unity-preflight

Community

Automate Unity script preflight end-to-end.

Authorbigdra50
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill automates a reliable end-to-end preflight validation for Unity C# scripts, executing refresh, compilation wait, error checking, EditMode tests, and runtime checks, and loops on errors until issues are resolved.

Core Features & Use Cases

  • Automated multi-step verification: Executes refresh, waits for compilation, checks console errors, runs EditMode tests, and performs runtime checks in a single flow.
  • Build validation and regression detection: Validates script changes before play to catch issues early and speed up iteration.
  • Use Case: When you modify C# scripts, run preflight to ensure compilation succeeds and tests pass before committing changes.

Quick Start

Run the unity-preflight workflow to validate C# script changes by refreshing, waiting for compilation, checking errors, running EditMode tests, and performing runtime checks.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-preflight
Download link: https://github.com/bigdra50/unity-cli/archive/main.zip#unity-preflight

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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