unity-prefab
CommunitySpawn and manage Unity prefabs with batch power.
AuthorBesty0728
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation, instantiation, and management of Unity prefabs, enabling batch spawning for scalable scene assembly and consistent prefab usage.
Core Features & Use Cases
- Create a prefab from a scene GameObject.
- Instantiate a prefab into the scene.
- Batch instantiate multiple prefabs with prefab_instantiate_batch for 2+ instances.
- Apply changes from an instance back to the prefab with prefab_apply.
- Unpack a prefab instance to detach from its prefab link with prefab_unpack.
Quick Start
Use the prefab skill to spawn multiple instances efficiently. For example, batch instantiate 3 enemies from a single prefab by calling prefab_instantiate_batch with a list of items containing prefabPath, name, and position.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-prefab Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-prefab Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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