unity-mcp-orchestrator
OfficialOrchestrate Unity with MCP tools and workflows.
AuthorCoplayDev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill centralizes the automation of Unity Editor workflows by providing MCP-powered orchestration patterns, enabling teams to manage scenes, GameObjects, scripts, and tests with consistent, reusable guidance.
Core Features & Use Cases
- Unified MCP orchestration: Defines tool schemas and workflow patterns to automate common Unity Editor tasks.
- Project automation workflows: Create, modify, and validate scenes, objects, and scripts across Unity projects.
- Best practices and templates: Provide ready-to-use patterns for reliable automation and reproducible results.
Quick Start
Use the unity-mcp-orchestrator to initialize a Unity project workflow: check editor state, create a scene, add a GameObject, attach a script, run tests, and verify the console output.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-mcp-orchestrator Download link: https://github.com/CoplayDev/unity-mcp/archive/main.zip#unity-mcp-orchestrator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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