unity-mcp-orchestrator

Official

Orchestrate Unity with MCP tools and workflows.

AuthorCoplayDev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill centralizes the automation of Unity Editor workflows by providing MCP-powered orchestration patterns, enabling teams to manage scenes, GameObjects, scripts, and tests with consistent, reusable guidance.

Core Features & Use Cases

  • Unified MCP orchestration: Defines tool schemas and workflow patterns to automate common Unity Editor tasks.
  • Project automation workflows: Create, modify, and validate scenes, objects, and scripts across Unity projects.
  • Best practices and templates: Provide ready-to-use patterns for reliable automation and reproducible results.

Quick Start

Use the unity-mcp-orchestrator to initialize a Unity project workflow: check editor state, create a scene, add a GameObject, attach a script, run tests, and verify the console output.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-mcp-orchestrator
Download link: https://github.com/CoplayDev/unity-mcp/archive/main.zip#unity-mcp-orchestrator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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