unity-editor
CommunityAutomate Unity Editor control with scripting.
AuthorBesty0728
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Unity developers often spend time manually managing play mode, selections, undo/redo, and repeatedly executing common editor commands. This skill automates and unifies those workflows within the Unity Editor.
Core Features & Use Cases
- Play/Pause/Stop control: Start, pause, or stop the editor's play mode to speed up testing.
- Selection and context management: Programmatic selection and retrieval of current editor state to batch-edit scenes.
- Undo/Redo and menu execution: Quick undo/redo and direct execution of Unity menu items to streamline common tasks.
- Use Case: A typical workflow where a script selects a target GameObject, enters Play mode, runs tests, captures results, and exits to reset the scene.
Quick Start
Use the unity editor skill to perform common editor tasks from your AI workflow.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-editor Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-editor Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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