unity-csharp-editing
CommunityMaster Unity C# edits with guided workflows.
Authorakiojin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill focuses on efficient editing, searching, and refactoring of Unity C# scripts, supporting a TDD cycle, symbol navigation, and structured edits to keep codebases healthy and scalable.
Core Features & Use Cases
- Code indexing & symbol navigation: Quick lookup of symbols, definitions, and references.
- Reading & editing workflows: Read portions of files, apply lightweight edits (snippets) or full structured changes.
- TDD-oriented patterns: Contract-first tests and safe refactors with precise diffs.
Quick Start
Initialize the index, list symbols in a script, and perform a small replacement within 80 characters to illustrate the workflow.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-csharp-editing Download link: https://github.com/akiojin/unity-mcp-server/archive/main.zip#unity-csharp-editing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.