unity-csharp-editing

Community

Master Unity C# edits with guided workflows.

Authorakiojin
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill focuses on efficient editing, searching, and refactoring of Unity C# scripts, supporting a TDD cycle, symbol navigation, and structured edits to keep codebases healthy and scalable.

Core Features & Use Cases

  • Code indexing & symbol navigation: Quick lookup of symbols, definitions, and references.
  • Reading & editing workflows: Read portions of files, apply lightweight edits (snippets) or full structured changes.
  • TDD-oriented patterns: Contract-first tests and safe refactors with precise diffs.

Quick Start

Initialize the index, list symbols in a script, and perform a small replacement within 80 characters to illustrate the workflow.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-csharp-editing
Download link: https://github.com/akiojin/unity-mcp-server/archive/main.zip#unity-csharp-editing

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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