unity-console

Capture and export Unity Editor console logs with filtering and statistics.

6|Updated Apr 2, 2026
One-click install
npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-console-dycuong03
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: unity-console
Source: https://github.com/dyCuong03/unity-agent-team/tree/main/.claude/skills/unity-skills/skills/console
Command: npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-console-dycuong03

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity developers often struggle to consistently capture and analyze runtime console output when diagnosing bugs, verifying fixes, or validating agent-driven gameplay changes.

Core Features & Use Cases

  • Console log capture and retrieval: Start/stop capture and then query logs with timestamps or directly read Unity console history.
  • Focused diagnostics: Filter by log type (Error/Warning/Log) and optionally by message substring to narrow signal during debugging.
  • Runtime-safe console control: Clear console, write custom log markers, export captured logs to a file, and adjust console behaviors like pause-on-error, collapse, and clear-on-play.
  • Use case: Capture logs during a short play session, export them to a file for review, and compute quick statistics to confirm a fix reduced errors.

Quick Start

Use unity-console to capture console output during Play mode, then export the captured logs to Assets/console_log.txt.

Frequently Asked Questions about unity-console

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
Does this Unity log capture approach work for automated CI runs?▼

Yes, this Unity log capture approach applies to CI-like runs and agent-driven workflows, providing structured counts and log entries for automated reporting and error triage.

How do I capture and export Unity Editor console logs to a file?▼

You can capture Unity Editor console logs by starting a capture session during Play mode, then exporting the collected entries directly to a text file for offline review and analysis.

Can I filter Unity console logs by error type and message substring?▼

Yes, Unity console log filtering allows you to narrow diagnostics by specific log types like Error or Warning, and further refine results by matching message substrings.

How do I control Unity console settings like pause on error and clear on play?▼

Runtime-safe console control allows you to adjust Unity Editor behaviors including pause-on-error, collapse, and clear-on-play settings during active debugging workflows.

What is the best way to collect runtime logs during a Unity play session?▼

Collecting runtime logs during a Unity play session involves enabling deterministic capture state control to retrieve structured log entries with timestamps for verification.

Does this Unity log capture approach work for automated CI runs?▼

Yes, this Unity log capture approach applies to CI-like runs and agent-driven gameplay workflows, providing structured counts and log entries for automated reporting and error triage.