unity-component

Community

Add and batch-manage components on GameObjects.

AuthorBesty0728
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill simplifies the repetitive task of adding, removing, and configuring components on Unity GameObjects, reducing boilerplate and API calls.

Core Features & Use Cases

  • Single-object operations: add, remove, list, and get properties for a component on a GameObject.
  • Batch operations: apply component actions to multiple objects with a single call to minimize API traffic.
  • Real-world use: quickly configure a set of enemies with Rigidbody and Collider properties during scene setup.

Quick Start

Use the unity_skills client to add a Rigidbody to a GameObject named 'Enemy1': unity_skills.call_skill("component_add", name="Enemy1", componentType="Rigidbody")

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-component
Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-component

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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