unity-coding-audio
CommunityMaster Unity audio with UniT.Audio.
Authorfrostbun
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the complex task of managing audio playback, volume, and loading within Unity C# projects, ensuring a seamless audio experience.
Core Features & Use Cases
- Sound & Music Playback: Easily play, pause, resume, and stop sound effects and background music.
- Volume Control: Fine-tune master, music, and sound volumes, and manage mute states.
- Asynchronous Loading: Load audio assets efficiently without blocking the main thread.
- Use Case: Implement dynamic sound effects for player actions and manage background music loops with adjustable volume levels in your Unity game.
Quick Start
Use the unity-coding-audio skill to play the sound effect named "PlayerJump" and set the master volume to 0.7.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-coding-audio Download link: https://github.com/frostbun/dotfiles/archive/main.zip#unity-coding-audio Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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