unity-animator
CommunityStreamline Unity Animator workflows end-to-end.
AuthorBesty0728
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers automate creation and management of Animator Controllers, parameters, and bindings in Unity, eliminating manual repetitive steps and ensuring consistency across scenes.
Core Features & Use Cases
- Create Animator Controllers and save to project
- Add, configure, and list parameters of types float, int, bool, trigger
- List states and transitions
- Assign controllers to GameObjects
- Play animation states at runtime
- Retrieve controller info and current state
- Use Case: Imagine a player character with Speed and Jump triggers; automate creation, binding, and runtime control to switch between Idle, Run, and Jump states across scenes.
Quick Start
Install the Unity Skills plugin and open Window > UnitySkills > Skill Installer, select unity-animator and click Install. In your Unity project, call the skill commands via the UnitySkills interface to create a controller, add parameters, assign to a GameObject, and then control playback.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-animator Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-animator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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