unity
CommunityGuidance for Unity game development.
AuthoraMilkStack
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides documentation and best practices for Unity game development, covering C#, scene setup, physics, rendering, animation, UI, XR, and platform builds.
Core Features & Use Cases
- C# scripting patterns: MonoBehaviour, Coroutines, ScriptableObjects.
- Scene management: Hierarchy organization, prefab usage, and lifecycle patterns.
- Rendering & UI: Shader Graph, URP/HDRP pipelines, UI tools like UI Toolkit/UGUI.
- Platform & XR: Build workflows for iOS/Android/WebGL and VR/AR experiences.
- Use Case: Starting a Unity project with scalable architecture and efficient workflows, guided by these guidelines.
Quick Start
Start by reviewing the Unity guidelines, then apply the recommended project structure and patterns to your Unity project: create a clean project, configure the rendering pipeline, organize folders (Assets/Scripts, Scenes, Prefabs, Materials), and adopt the documented patterns.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity Download link: https://github.com/aMilkStack/Claude-Code-Config/archive/main.zip#unity Please download this .zip file, extract it, and install it in the .claude/skills/ directory.