ui-useframe

Community

Sync DOM UI with the 3D render loop.

Authorverekia
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Sync DOM-based UI outside the Canvas with updates from the render loop, enabling real-time HUDs and overlays without embedding UI in the 3D scene.

Core Features & Use Cases

  • External useFrame: run outside the Canvas to update DOM elements in sync with 3D.
  • Ref-based DOM updates: manipulate DOM nodes directly for performance.
  • Throttling: optionally throttle updates with the fps option to reduce DOM work.
  • Use Cases: HUDs, debug panels, and UI that doesn't require 3D space.

Quick Start

Create a UI component outside the Canvas and update its DOM content on every frame with useFrame.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ui-useframe
Download link: https://github.com/verekia/r3f-gamedev/archive/main.zip#ui-useframe

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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