ui

Official

Design robust, responsive UI for games.

AuthorAll-Out-Games
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a standardized approach to building in-game UI, ensuring consistent design, behavior, and performance across screens and devices.

Core Features & Use Cases

  • Principles: Y grows upward, safe screen rects, defer cleanup, and push/pop state management for reliable UI state handling.
  • Components: Buttons, text rendering, world-space UI, layout patterns, and unique IDs for repeated elements.
  • Use Case: Build reusable HUDs, menus, and world-space indicators that adapt to resolution changes while staying accessible.

Quick Start

Reference this UI skill in your project and begin drawing HUD elements inside the player's ao_late_update using the provided patterns.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ui
Download link: https://github.com/All-Out-Games/reusable-weapons-csl/archive/main.zip#ui

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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