ui
OfficialDesign robust, responsive UI for games.
AuthorAll-Out-Games
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Provides a standardized approach to building in-game UI, ensuring consistent design, behavior, and performance across screens and devices.
Core Features & Use Cases
- Principles: Y grows upward, safe screen rects, defer cleanup, and push/pop state management for reliable UI state handling.
- Components: Buttons, text rendering, world-space UI, layout patterns, and unique IDs for repeated elements.
- Use Case: Build reusable HUDs, menus, and world-space indicators that adapt to resolution changes while staying accessible.
Quick Start
Reference this UI skill in your project and begin drawing HUD elements inside the player's ao_late_update using the provided patterns.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ui Download link: https://github.com/All-Out-Games/reusable-weapons-csl/archive/main.zip#ui Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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