ue-gameplay-tag-manager

Community

Manage UE gameplay tags efficiently.

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the complex and error-prone process of managing Unreal Engine gameplay tags, ensuring consistency and safety during refactoring.

Core Features & Use Cases

  • Batch Operations: Add, rename, or deprecate multiple gameplay tags simultaneously.
  • Safe Refactoring: Automatically finds references and generates redirect entries to prevent broken links.
  • Auditing: Provides reports on tag usage, unused tags, and naming convention violations.
  • Use Case: When reorganizing your game's tag hierarchy, use this Skill to safely rename a parent tag and all its children, updating all references across C++ and Blueprints.

Quick Start

Use the ue-gameplay-tag-manager skill to rename the tag 'Old.Tag.Name' to 'New.Tag.Name' and update all references.

Dependency Matrix

Required Modules

None required

Components

referencesscripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ue-gameplay-tag-manager
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#ue-gameplay-tag-manager

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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