tone
CommunityGenerate game audio assets via code.
Software Engineering#AI tools#game development#code generation#sound effects#audio generation#background music
Authorsimota
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of game audio assets (SFX, BGM, voice, etc.) by generating code that utilizes various AI audio APIs and tools, eliminating the need for manual audio file generation and integration.
Core Features & Use Cases
- AI Audio Generation: Creates code for SFX, BGM, voice, and ambient sounds using tools like ElevenLabs, Stable Audio, MusicGen, Suno AI, OpenAI TTS, and JSFXR.
- Audio Processing & Optimization: Generates scripts for LUFS normalization, format conversion, and middleware integration (FMOD, Wwise).
- Use Case: A game developer needs a unique set of footstep sounds for different terrains. They can use this Skill to generate Python scripts that call ElevenLabs SFX API, ensuring LUFS normalization and providing integration code for their game engine.
Quick Start
Use the tone skill to generate Python code for creating a sword slash sound effect using the ElevenLabs SFX API.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tone Download link: https://github.com/simota/agent-skills/archive/main.zip#tone Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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