timer-testing-patterns
CommunityTest game timers instantly, no waiting.
Authorpmarashian
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows developers to efficiently test time-based game features without waiting for natural countdowns, significantly speeding up the testing process.
Core Features & Use Cases
- Timer Manipulation: Directly set, fast-forward, or trigger timer events using test seam commands.
- Deterministic Testing: Ensures consistent and repeatable testing of timer functionality and related game mechanics.
- Use Case: When testing a game where a timer dictates level completion or failure, use this skill to instantly set the timer to a few seconds, verify the outcome, and then reset it for the next test case, rather than waiting minutes.
Quick Start
Use the timer-testing-patterns skill to set the game timer to 5 seconds and then fast-forward it by 2 seconds.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: timer-testing-patterns Download link: https://github.com/pmarashian/cursor-agent-skills/archive/main.zip#timer-testing-patterns Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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