timer-system
CommunitySchedule game events with precision.
Authorradical-beard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust and hot-reload-safe system for scheduling delayed and repeating callbacks, eliminating the need for manual time tracking or complex state management in game logic.
Core Features & Use Cases
- One-Shot Timers: Execute actions after a specified delay.
- Repeating Timers: Trigger actions at regular intervals.
- Timer Control: Pause, resume, cancel, and manage timers efficiently.
- Use Case: Implement cooldowns for player abilities, spawn enemies at intervals, trigger cutscene events, or manage temporary power-up effects.
Quick Start
Use the timer-system skill to schedule a function to be called after 5 seconds.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: timer-system Download link: https://github.com/radical-beard/bestow/archive/main.zip#timer-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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