threejs-water
OfficialRealistic water in Three.js with shaders.
Authorneighbor-game-ai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Building realistic water surfaces in Three.js requires coordinating multiple shaders and lighting effects to achieve believable reflections and wave dynamics, which is complex and error-prone for typical projects.
Core Features & Use Cases
- Water shader integration using THREE.Water for dynamic waves driven by normal maps and distortion
- Sky reflection using the Sky shader to synchronize water reflections with atmospheric lighting
- Environment mapping via PMREMGenerator for accurate reflections and lighting
- Use Case: Create lakes, seas, rivers, or pools in web-based 3D scenes with believable water visuals
Quick Start
Open the sample HTML and render a realistic water scene using Three.js in a browser.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-water Download link: https://github.com/neighbor-game-ai/DreamCore-V2-sandbox/archive/main.zip#threejs-water Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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