threejs-setup

Official

Rapid Three.js setup via CDN + ES modules.

Authorneighbor-game-ai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Three.js setup is often tedious and error-prone, requiring careful configuration of CDN sources, module imports, and a stable render loop; this skill provides a concise, reusable blueprint to bootstrap 3D scenes quickly.

Core Features & Use Cases

  • CDN-based bootstrap: Start projects without local bundling or build steps.
  • ES Modules workflow: Clean imports for Scene, Camera, Renderer, and Anim loop.
  • Camera and scene presets: Predefined camera, positioning, and animation loop for rapid prototyping.
  • Use Case: Quickly spin up a basic 3D scene to demonstrate capabilities in a portfolio or tutorial.

Quick Start

Open the sample HTML page that initializes a Three.js scene using CDN and ES modules to verify basic setup.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-setup
Download link: https://github.com/neighbor-game-ai/DreamCore-V2-sandbox/archive/main.zip#threejs-setup

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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