threejs-lighting
CommunityMaster Three.js lighting: shadows and IBL.
AuthorAsylcreek
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Three.js scenes often struggle to implement correct lighting, shadows, and environment-based illumination, resulting in flat visuals or inconsistent rendering.
Core Features & Use Cases
- Comprehensive guidance on light types (AmbientLight, DirectionalLight, PointLight, SpotLight, RectAreaLight) and their shadow behavior.
- Techniques for configuring shadows, tone mapping, and environment lighting (IBL) to achieve realistic results.
- Practical examples and performance tips for real-time rendering, including helper utilities and common scene setups.
Quick Start
Set up a minimal Three.js scene with an ambient light and a directional light, then enable shadows to observe immediate improvements.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-lighting Download link: https://github.com/Asylcreek/home-manager/archive/main.zip#threejs-lighting Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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