threejs-lighting

Community

Master Three.js lighting: shadows and IBL.

AuthorAsylcreek
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Three.js scenes often struggle to implement correct lighting, shadows, and environment-based illumination, resulting in flat visuals or inconsistent rendering.

Core Features & Use Cases

  • Comprehensive guidance on light types (AmbientLight, DirectionalLight, PointLight, SpotLight, RectAreaLight) and their shadow behavior.
  • Techniques for configuring shadows, tone mapping, and environment lighting (IBL) to achieve realistic results.
  • Practical examples and performance tips for real-time rendering, including helper utilities and common scene setups.

Quick Start

Set up a minimal Three.js scene with an ambient light and a directional light, then enable shadows to observe immediate improvements.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-lighting
Download link: https://github.com/Asylcreek/home-manager/archive/main.zip#threejs-lighting

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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