texture-creation
CommunityTexture creation for Minecraft with color tweaks.
Authorksoichiro
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Creating textures for Minecraft mods often requires manual painting and duplication across variants. This Skill guides efficient reuse of vanilla textures and precise color transformations to maintain visual consistency while speeding up production.
Core Features & Use Cases
- Reuse vanilla textures by extracting base assets from the Minecraft jar and mapping them to new block/item variants.
- Apply RGB-based color transformations to generate wood-type textures and other variants consistently.
- Use batch processing workflows to produce multiple textures for doors, trapdoors, and related blocks.
Quick Start
Begin by selecting a base vanilla texture (e.g., oak door) and apply a color transformation to produce a new wood variant. Then verify in-game and iterate if needed.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: texture-creation Download link: https://github.com/ksoichiro/ChronoDawn/archive/main.zip#texture-creation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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