texture-creation

Community

Texture creation for Minecraft with color tweaks.

Authorksoichiro
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Creating textures for Minecraft mods often requires manual painting and duplication across variants. This Skill guides efficient reuse of vanilla textures and precise color transformations to maintain visual consistency while speeding up production.

Core Features & Use Cases

  • Reuse vanilla textures by extracting base assets from the Minecraft jar and mapping them to new block/item variants.
  • Apply RGB-based color transformations to generate wood-type textures and other variants consistently.
  • Use batch processing workflows to produce multiple textures for doors, trapdoors, and related blocks.

Quick Start

Begin by selecting a base vanilla texture (e.g., oak door) and apply a color transformation to produce a new wood variant. Then verify in-game and iterate if needed.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: texture-creation
Download link: https://github.com/ksoichiro/ChronoDawn/archive/main.zip#texture-creation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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