test-campaign-scaffolder

Community

Scaffold real campaign data from specs.

Authorcautiouskurns
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of actual data files from a CRPG campaign specification, reducing manual file engineering and aligning data artifacts with a formal spec.

Core Features & Use Cases

  • Spec-driven data generation: Reads a spec from docs/test-campaigns/ and outputs complete data artifacts for campaigns, worldmaps, characters, dialogues, encounters, and quests.
  • Two-step workflow compatibility: Integrates into the workflow after test-campaign-generator to produce data files and optionally update related campaign constants.
  • Project-scoped scaffolding: Outputs data under the data/ directory following the defined structure, enabling rapid prototyping and testing of test campaigns.

Quick Start

Use this skill to scaffold files from the campaign spec located in docs/test-campaigns/[name].md. Ensure the spec exists, then invoke the skill to generate all required data files under data/.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: test-campaign-scaffolder
Download link: https://github.com/cautiouskurns/Game-Template/archive/main.zip#test-campaign-scaffolder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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