What problem does it solve? Organizations struggle to structure software delivery teams for fast flow, often ending up with unclear team responsibilities, excessive handoffs, and overloaded teams. This Skill supplies the Team Topologies vocabulary and patterns needed to reason about team design decisions. ## Core Features & Use Cases - Four Team Types: Reference definitions for stream-aligned, platform, enabling, and complicated subsystem teams, with guidance on when each applies. - Three Interaction Modes: Precise contracts for collaboration, X-as-a-Service, and facilitation to replace vague coordination mandates. - Supporting Concepts: Cognitive load management, Thinnest Viable Platform, Conway's Law, Inverse Conway Maneuver, fracture planes, and Team API. - Use Case: When asked how to split a growing engineering organization, use this Skill to map teams to the four types, define interaction modes between them, and identify fracture planes along business-domain boundaries. ## Quick Start Ask how to organize a platform team relative to stream-aligned teams using Team Topologies principles.