team-narrative

Orchestrate narrative-director, writer, world-builder, and level-designer subagents across a phase-based pipeline.

Updated Apr 26, 2026
One-click install
npx skills add https://github.com/solace-ill/vector-flow --skill team-narrative-solace-ill
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: team-narrative
Source: https://github.com/solace-ill/vector-flow/tree/main/.claude/skills/team-narrative
Command: npx skills add https://github.com/solace-ill/vector-flow --skill team-narrative-solace-ill

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

Core Features & Use Cases

  • Orchestrates a multi-role narrative pipeline across Phase 1 through Phase 5, coordinating subagents and ensuring decision gates.
  • Supports parallel Phase 2 collaboration (world-builder, writer, art-director) and Phase 5 polish with localization and canonical lore updates.
  • Facilitates governance and review to ensure consistency, pacing, and alignment with lore.

Quick Start

Provide a narrative content description to start the orchestration workflow.

Frequently Asked Questions about team-narrative

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate a narrative team for cohesive story arcs and level design?▼

Coordinate a narrative team by orchestrating role-based subagents like narrative-director, writer, and world-builder through a phase-based pipeline to ensure cohesive story arcs and lore-driven level design.

What is the best way to manage world-building and dialogue creation across multiple scenes?▼

Managing world-building and dialogue across scenes is best handled by a phase-based pipeline with parallel execution, allowing subagents to collaborate while governance reviews ensure consistency, pacing, and lore alignment.

How does an approval-driven decision flow work for narrative design?▼

An approval-driven decision flow for narrative design works by passing content through decision gates between phases, ensuring the narrative-director reviews and approves world lore, dialogue, and level design before proceeding.

Can I run parallel execution for world-building and writing tasks in narrative design?▼

Yes, you can run parallel execution for narrative design tasks during Phase 2, enabling the world-builder, writer, and art-director subagents to collaborate and develop lore and dialogue simultaneously.

Do I need a narrative content description to start the level design workflow?▼

Yes, you need to provide a narrative content description to start the orchestration workflow, which initializes the phase-based pipeline for generating story arcs, world lore, and level design.

How do I handle lore consistency and localization during narrative polish?▼

Handle lore consistency and localization during narrative polish in Phase 5, where the pipeline facilitates canonical lore updates and localization to finalize cohesive story content across scenes.